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Legacy Era Campaign Guide Legacy Era Campaign Guide
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The Empire rules the galaxy once more, this time under the control of the vile Darth Krayt, and resistance is crushed under the heels of Sith overlords. The Jedi are scattered and devastated, with only a handful remaining to resist the tyranny of the Sith. The Galactic Alliance fleet is but a shadow of its former self, struggling to stay hidden while engaging in hit-and-run attacks against the Empire. This is the Legacy Era, set 130 years after the Battle of Yavin, gives players and Gamemasers the freedom to shape the Star Wars galaxy during an exciting period when no one is safe from evil. Players can join the struggling Galactic Alliance fleet, or fight for Roan Fel's Empire-in-exile. This book contains everything players need to create heroes that fit perfectly into the Legacy Era, while Gamemasters will find the book filled with allies, antagonists, starships, and plot hooks to create exciting adventures against the backdrop of a galaxy ruled by the Sith.
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Captain Keleman Ciro
23 August 2003
Author: Jan Tolbara
Source: The DarkStryder Campaign
Formerly a sergeant in Page's Commandos, Keleman Ciro is currently the captain of the Farstar.

Ciro had originally wanted to be a computer programmer, but the Empire's ever-increasing grip on his homeworld of Dolomar moved him to join a local resistance group. Shortly after successfully removing Imperial control on his world, he joined the New Republic and quickly became one of Page's Commandos.

Ciro shows confidence in his own abilities but does not have the conceited attitude that most other New Republic commandos are known to have, preferring to let his actions speak for themselves.

As commander of the Farstar, he expects his orders to be followed without question but has a reserved demeanor at the same time. He holds the belief, though, that having a focused team is vital for survival and success, so he doesn't show any favor toward anyone's personal preferences.


NOTE: See the DarkStryder boxed set, Book 1, pg. 47 for D6 stats.
Captain Keleman Ciro - d20 Stats
Name: Captain Keleman Ciro
Male Human Soldier 4
Initiative: +3 (Dex)
Defense: 17 (+4 class, +3 Dex)
Speed: 10m
VP/WP: 35/14
Attack Bonuses: +6 melee (1d3+2, punch), +7 ranged (3d6, blaster pistol)
Special Qualities: None
Saving Throws - Fort: +6 Ref: +4 Will: +5
Size: M
Force Points: 4
Reputation: +3
Str: 15 Dex: 16 Con: 14 Int: 13 Wis: 14 Cha: 15

Equipment: Blast vest, blaster pistol, comlink, datapad

Skills: Climb +3, Computer Use +8, Demolitions +4, Diplomacy +4, Jump +3, Knowledge (alien species) +3, Knowledge (cultures) +2, Knowledge (systems) +5, Move Silently +5, Pilot +4, Read/Write Basic, Repair +9, Search +2, Speak Basic, Spot +3

Force Skills: None

Feats: Armor Proficiency (light), Combat Reflexes, Dodge, Gearhead, Iron Will, Point Blank Shot, Weapon Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)

Force Feats: None

Related Links
» Noell Ciro
Era: New Republic
Type: Non-Player Characters
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Post Comment - view all comments (2 comments)
These are the last three comments in this thread. To view all of the comments on this entry, please click "view comments" above.
Jan TolbaraYou are correct. It has been fixed.
jediazarHis Will save should be +5, +1 for Soldier, +2 for Wisdom, and +2 for Iron Will.

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